gamemode | Default gamemode for new players: survival, creative, adventure, spectator. | Survival for most gameplay. |
difficulty | Difficulty level: peaceful, easy, normal, hard. | Normal for balanced play. |
pvp | Enables player vs. player combat (true or false). | True unless PvE only. |
spawn-animals | Allow animal spawning (true or false). | True unless performance issues. |
spawn-monsters | Allow monster spawning (true or false). | True unless peaceful mode. |
spawn-npcs | Enables NPCs like villagers (true or false). | True for most servers. |
hardcore | If enabled, players get only one life (true or false). | False unless hardcore gameplay. |
generate-structures | Enable village and dungeon generation (true or false). | True for richer worlds. |
max-world-size | Limits the size of generated chunks (default: 29999984). | Optional; limit for performance. |
view-distance | Sets chunk rendering distance for players (default: 10). | 8-12 for a balance of visuals and performance. |
simulation-distance | How far entities are updated around players (default: 10). | 6-10 to optimize. |